When you Level Up you will receive 6 Status Points to distribute them into:
Constitution: Increases Physical Defense.
Strength: Hugely increases Physical Attack when using swords. Slightly increases Physical Attack when using bows.
Intelligence: Increases Magic Attack when using staffs.
Focus: Increases Magic Defense. Slightly increases Physical Attack and Magic Attack.
Dexterity: Hugely increases the Physical Attack of bows. Slightly increases the Physical Attack of swords.
Agility: Increases Speed (defines who attacks first).
Luck: Increases Critical Hit Rate.
COMBAT ATTRIBUTES (FORMULAS)
Each Basic Attribute helps to compose:
Physical Attack (Sword): (Strength x 2) + ((Focus + Dexterity) / 2) + Equipment + Title Equipped
Physical Attack (Bow): (Dexterity x 2) + ((Strength + Focus) / 2) + Equipment + Title Equipped
Physical Attack (Unarmed): Strength + Title Equipped
Magical Attack (Staff): (Intelligence x 3) + (Focus/ 2) + Equipment + Title Equipped
Physical Defense: (Constitution x 1.25) + Equipment + Title Equipped
Magical Defense: (Focus x 1.25) + Equipment + Title Equipped
Speed: (Agility x 1.25) + Equipment + Title Equipped
Critical Hit Rate: (Luck x 0.1) + Equipment + Title Equipped
This type of attribute increases your damage or resistance against enemies of a certain element. You get these attributes through Skills, Weapons, Gems and Potions.
Damage 1.5x when effective and 0.5x when not effective.