Protect - Creates a shield that temporarily reduces physical and magical damage taken.
Fortify - Temporarily increases physical attack.
Guard - Creates a shield that temporarily reduces significantly physical damage taken.
Mana Force - Temporarily increases magic attack.
Mana Shield - Creates a shield that temporarily reduces significantly magical damage taken.
Camouflage - Makes the hero invisible for some turns preventing enemies from attacking him.
Blind - Reduces accuracy, causing the sufferer's physical attacks to miss most of the time.
Condemned - Defeated instantly after certain turns, it can be "cured" by ending the battle before the turns are over.
Confusion - Attack yourself indiscriminately and uncontrollably.
Cursed - Significantly reduces the damage inflicted on the opponent.
Paralysis - Unable to attack.
Poison - Takes poison damage each turn.
Sleep - Unable to take turn until woken up on their own.
Burning - Takes fire damage each turn.
Freeze - Takes ice/water damage each turn.